WebGLRenderingContext.getShaderSource()
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
语法
DOMString gl.getShaderSource(shader);
参数
- shader
-
要获取源码的
WebGLShader
对象
返回值
一个包含了指定着色器的源码的 DOMString
。
例子
js
var shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);
var source = gl.getShaderSource(shader);
规范
Specification |
---|
WebGL Specification # 5.14.9 |
浏览器兼容性
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