SVGFESpecularLightingElement: surfaceScale-Eigenschaft
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Die schreibgeschützte surfaceScale
-Eigenschaft der SVGFESpecularLightingElement
-Schnittstelle spiegelt das surfaceScale
-Attribut des angegebenen <feSpecularLighting>
-Elements wider.
Wert
Ein SVGAnimatedNumber
-Objekt.
Beispiele
Zugriff auf die surfaceScale
-Eigenschaft
html
<svg viewBox="0 0 200 200" xmlns="http://www.w3.org/2000/svg">
<defs>
<filter id="specularLightingFilter">
<!-- Adds specular lighting with a surface scale -->
<feSpecularLighting
in="SourceGraphic"
specularExponent="20"
lighting-color="hotpink"
surfaceScale="3">
<fePointLight x="50" y="50" z="30" />
</feSpecularLighting>
</filter>
</defs>
<rect
x="20"
y="20"
width="100"
height="100"
style="fill:lightblue;"
filter="url(#specularLightingFilter)" />
</svg>
js
// Select the feSpecularLighting element
const specularLightingElement = document.querySelector("feSpecularLighting");
// Access the surfaceScale property
console.log(specularLightingElement.surfaceScale.baseVal); // Output: 3
Spezifikationen
Specification |
---|
Filter Effects Module Level 1 # dom-svgfespecularlightingelement-surfacescale |
Browser-Kompatibilität
BCD tables only load in the browser