SVGFESpecularLightingElement: surfaceScale property
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The surfaceScale
read-only property of the SVGFESpecularLightingElement
interface reflects the surfaceScale
attribute of the given <feSpecularLighting>
element.
Value
An SVGAnimatedNumber
object.
Examples
Accessing the surfaceScale
Property
html
<svg viewBox="0 0 200 200" xmlns="http://www.w3.org/2000/svg">
<defs>
<filter id="specularLightingFilter">
<!-- Adds specular lighting with a surface scale -->
<feSpecularLighting
in="SourceGraphic"
specularExponent="20"
lighting-color="hotpink"
surfaceScale="3">
<fePointLight x="50" y="50" z="30" />
</feSpecularLighting>
</filter>
</defs>
<rect
x="20"
y="20"
width="100"
height="100"
style="fill:lightblue;"
filter="url(#specularLightingFilter)" />
</svg>
js
// Select the feSpecularLighting element
const specularLightingElement = document.querySelector("feSpecularLighting");
// Access the surfaceScale property
console.log(specularLightingElement.surfaceScale.baseVal); // Output: 3
Specifications
Specification |
---|
Filter Effects Module Level 1 # dom-svgfespecularlightingelement-surfacescale |
Browser compatibility
BCD tables only load in the browser