EventTarget

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

EventTarget 介面定義了其實作的物件具有接收事件的能力,也可能擁有處理事件的監聽器。

除了最為常見的 ElementDocumentWindow 繼承或實作了 EventTarget 介面之外,其它的物件還有 XMLHttpRequestAudioNodeAudioContext⋯ 等等。

許多 EventTarget(包括 Element、Document 和 Window)除了透過 addEventListener() 方法外,還可藉由 DOM 物件的屬性(property)或 HTML 元素屬性(attribute)來設定事件處理器

方法

EventTarget.addEventListener()

EventTarget 物件上註冊指定事件的監聽器。

EventTarget.removeEventListener()

移除 EventTarget 物件上的指定事件監聽器。

EventTarget.dispatchEvent()

對此 EventTarget 物件派送(dispatch)一個事件物件,也就是於此 EventTarget 物件上觸發一個指定的事件物件實體。

Mozilla chrome code 的額外方法

Mozilla extensions for use by JS-implemented event targets to implement on properties. See also WebIDL bindings.

  • void setEventHandler(DOMString type, EventHandler handler) 非標準
  • EventHandler getEventHandler(DOMString type) 非標準

範例

Simple implementation of EventTarget

js
var EventTarget = function () {
  this.listeners = {};
};

EventTarget.prototype.listeners = null;
EventTarget.prototype.addEventListener = function (type, callback) {
  if (!(type in this.listeners)) {
    this.listeners[type] = [];
  }
  this.listeners[type].push(callback);
};

EventTarget.prototype.removeEventListener = function (type, callback) {
  if (!(type in this.listeners)) {
    return;
  }
  var stack = this.listeners[type];
  for (var i = 0, l = stack.length; i < l; i++) {
    if (stack[i] === callback) {
      stack.splice(i, 1);
      return;
    }
  }
};

EventTarget.prototype.dispatchEvent = function (event) {
  if (!(event.type in this.listeners)) {
    return true;
  }
  var stack = this.listeners[event.type];
  event.target = this;
  for (var i = 0, l = stack.length; i < l; i++) {
    stack[i].call(this, event);
  }
  return !event.defaultPrevented;
};

規範

Specification
DOM Standard
# interface-eventtarget

瀏覽器相容性

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參見