HTMLMediaElement

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

HTML 媒体元素接口在属性和方法中添加了 HTML 元素来支持基础的媒体相关的能力,就像音频和视频一样。HTML 视频元素HTML 音频元素元素都继承自此接口。

特性

从父级 HTMLElementElementNodeEventTarget 继承属性。

名称 类型 描述
audioTracks AudioTrackList

表示在该元素中包含的AudioTrack对象列表

autoplay Boolean

表示 autoplay 的 HTML 属性,表明在视频加载可用时是否不中断地自动播放资源

buffered 只读 TimeRanges buffered属性会告诉浏览器哪一部分的媒体已经被下载(如果浏览器支持的话),按照标准会返回一个TimeRanges对象
controller MediaController

返回当前媒体控制器的 MediaController 对象,如果没有连接就返回 null

controls Boolean 映射在 HTML 标签。controls 属性控制是否显示用户播放界面的控制 HTML
crossOrigin DOMString 一个表示媒体元素 CORS 设置DOMString。从 CORS settings attributes 查看更多详情
currentSrc 只读 DOMString DOMString表示媒体文件的绝对 URL。如果networkStateEMPTY,那么值为空字符串。
currentTime double 当前播放时间,单位为秒。为其赋值将会使媒体跳到一个新的时间。
defaultMuted Boolean 映射在 HTML 标签上。muted 属性表示媒体声音被播放时是否应该被静音。这个属性不能动态设置静音/不静音,如果希望设置静音/不静音,请使用 muted 属性
defaultPlaybackRate double 控制媒体的播放速度。1.0 表示正常的播放速度,如果值小于 1.0,则播放速度会比”正常速度“慢,如果值大于 1.0,则播放速度会比”正常速度“快。0.0 是一个无效的值,并且会抛出 NOT_SUPPORTED_ERR 错误。
duration 只读 double 媒体以秒为单位的总长度时间,如果媒体不可用,则为 0. 如果媒体可用,但时间长度未知,值为 NAN. 如果媒体是以 stream 形式传输并且没有预定长度,则值为 Inf。
ended 只读 Boolean 表示媒体是否已经播放完毕。
error 只读 MediaError MediaError 对象表示最近的错误,如果没有错误则值为 null
initialTime 只读 非标准 已弃用 double 初始播放位置(以秒为单位)。
loop Boolean 会映射在 HTML 标签 loop 属性 , 决定该媒体是否循环播放。
mediaGroup DOMString 反映在 HTML mediagroup 标签上。 表示元素所归属的分组,同一组的媒体元素会共享同一个控制器(controller)。
mediaKeys 实验性 只读 MediaKeys Returns a reference to the MediaKeys interface, which is a set of keys that an associated HTMLMediaElement can use for decription of media data during playback.
mozAudioChannelType 非标准 DOMString Can be used to set the audio channel that the sound coming from an <audio> or <video> element will play in, on a Firefox OS device. See Using the AudioChannels API for more details.
mozChannels 只读 非标准 long 声道数 (比如 2 是立体声).
mozFrameBufferLength 非标准 long

Indicates the number of samples that will be returned in the framebuffer of each MozAudioAvailable event. This number is a total for all channels, and by default is set to be the number of channels * 1024 (e.g., 2 channels * 1024 samples = 2048 total).

The mozFrameBufferLength property can be set to a new value, for lower latency, or larger amounts of data, etc. The size given must be a number between 512 and 16384. Using any other size results in an exception being thrown. The best time to set a new length is after the loadedmetadata event fires, when the audio info is known, but before the audio has started or MozAudioAvailable events have begun firing.

mozSampleRate只读 非标准 long 播放内容的采样率(每秒采样次数)。比如,44100 就是一张 CD 的采样率。
mozSrcObject 非标准 MediaStream Lets you set or get the Media Stream to be played or being played.
muted Boolean 静音时为 true ,否则是false .
networkState unsigned short 获取媒体时的网络状态
常量定义 描述
NETWORK_EMPTY 0 还没数据。readyStateHAVE_NOTHING.
NETWORK_IDLE 1
NETWORK_LOADING 2 正在加载。
NETWORK_NO_SOURCE 3
paused 只读 Boolean 指示媒体元素是否被暂停。
playbackRate double

The current rate at which the media is being played back. This is used to implement user controls for fast forward, slow motion, and so forth. The normal playback rate is multiplied by this value to obtain the current rate, so a value of 1.0 indicates normal speed.

If the playbackRate is negative, the media is played backwards.
The audio is muted when the media plays backwards or if the fast forward or slow motion is outside a useful range (E.g. Gecko mute the sound outside the range 0.25 and 5.0).

The pitch of the audio is corrected by default and is the same for every speed. Some browsers implement the non-standard preservespitch property to control this.

played 只读 TimeRanges 媒体可被播放的范围。
preload DOMString Reflects the preload HTML attribute, indicating what data should be preloaded, if any. Possible values are: none, metadata, auto. See preload attribute documentation for details.
readyState 只读 unsigned short The readiness state of the media.
Constant Value Description
HAVE_NOTHING 0 No information is available about the media resource.
HAVE_METADATA 1 Enough of the media resource has been retrieved that the metadata attributes are initialized. Seeking will no longer raise an exception.
HAVE_CURRENT_DATA 2 Data is available for the current playback position, but not enough to actually play more than one frame.
HAVE_FUTURE_DATA 3 Data for the current playback position as well as for at least a little bit of time into the future is available (in other words, at least two frames of video, for example).
HAVE_ENOUGH_DATA 4 Enough data is available—and the download rate is high enough—that the media can be played through to the end without interruption.
seekable 只读 TimeRanges The time ranges that the user is able to seek to, if any.
seeking 只读 Boolean Indicates whether the media is in the process of seeking to a new position.
sinkId 只读 实验性 DOMString The unique ID of the audio device delivering output, or an empty string if it is using the user agent default. This ID should be one of the MediaDeviceInfo.deviceid values returned from MediaDevices.enumeratedDevices(), id-multimedia, or id-communications.
src DOMString Reflects the src HTML attribute, containing the URL of a media resource to use. Gecko implements a similar functionality for streams: mozSrcObject.
textTracks TextTrackList Represents the list of TextTrack objects contained in the element.
videoTracks VideoTrackList Represents the list of VideoTrack objects contained in the element.

Note: Yet Gecko supports only single track playback, and the parsing of tracks' metadata is only available for media with Ogg container foramt.

volume double 表示音频的音量。值从 0.0(静音)到 1.0(最大音量)。

Methods

Inherits methods from its parent, HTMLElement.

Name & Arguments Return Description
canPlayType(in DOMString type)

DOMString

  • probably: if the specified type appears to be playable.
  • maybe: if it's impossible to tell whether the type is playable without playing it.
  • The empty string: if the specified type definitely cannot be played.
Determines whether the specified media type can be played back.

Note: Previously canPlayType('video/webm') returned 'probably'. Starting with Gecko 28, it returns 'maybe'. (Firefox bug 884275)

fastSeek(double time) void Directly seek to the given time.
load() void Reset the media element and restart selecting the media resource. Any pending events are discarded. How much media data is fetched is still affected by the preload attribute. This method can be useful for releasing resources after any src attribute and source element descendants have been removed. Otherwise, it is usually unnecessary to use this method, unless required to rescan source element children after dynamic changes.
mozGetMetadata() 非标准 Object The mozGetMetadata method returns a javascript object whose properties represent metadata from the playing media resource as {key: value} pairs. A separate copy of the data is returned each time the method is called.
This method must be called after the loadedmetadata event fires.
mozLoadFrom(HTMLMediaElement other) 非标准 已弃用 void This method, available only in old Mozilla's implementation, loads data from another media element. This works similarly to load() except that instead of running the normal resource selection algorithm, the source is simply set to the other element's currentSrc.
This is optimized so this element gets access to all of the other element's cached and buffered data; in fact, the two elements share downloaded data so that data downloaded by either element is available to both.
pause() void 暂停播放。
play() void 开始播放。
setMediaKeys 实验性 Promise Sets the MediaKeys keys to use when decrypting media during playback.
setSinkId 实验性 Promise Sets the ID of the audio device through which audio output should be rendered if the application is authorized to play out of a given device.

Events

Audio and Video elements can fire quite a few different events.

Specifications

Specification
HTML Standard
# htmlmediaelement

Browser compatibility

BCD tables only load in the browser

See also