CanvasRenderingContext2D: createRadialGradient() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The
CanvasRenderingContext2D.createRadialGradient()
method of the Canvas 2D API creates a radial gradient using the size and coordinates of
two circles.
This method returns a CanvasGradient
. To be applied to a shape, the
gradient must first be assigned to the fillStyle
or strokeStyle
properties.
Note: Gradient coordinates are global, i.e., relative to the current coordinate space. When applied to a shape, the coordinates are NOT relative to the shape's coordinates.
Syntax
createRadialGradient(x0, y0, r0, x1, y1, r1)
The createRadialGradient()
method is specified by six parameters, three
defining the gradient's start circle, and three defining the end circle.
Parameters
x0
-
The x-axis coordinate of the start circle.
y0
-
The y-axis coordinate of the start circle.
r0
-
The radius of the start circle. Must be non-negative and finite.
x1
-
The x-axis coordinate of the end circle.
y1
-
The y-axis coordinate of the end circle.
r1
-
The radius of the end circle. Must be non-negative and finite.
Return value
A radial CanvasGradient
initialized with the two specified circles.
Exceptions
NotSupportedError
DOMException
-
Thrown when non-finite values are passed in parameter.
IndexSizeError
DOMException
-
Thrown when a negative radius is passed in parameter.
Examples
Filling a rectangle with a radial gradient
This example initializes a radial gradient using the
createRadialGradient()
method. Three color stops between the gradient's two
circles are then created. Finally, the gradient is assigned to the canvas context, and
is rendered to a filled rectangle.
HTML
<canvas id="canvas" width="200" height="200"></canvas>
JavaScript
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
// Create a radial gradient
// The inner circle is at x=110, y=90, with radius=30
// The outer circle is at x=100, y=100, with radius=70
const gradient = ctx.createRadialGradient(110, 90, 30, 100, 100, 70);
// Add three color stops
gradient.addColorStop(0, "pink");
gradient.addColorStop(0.9, "white");
gradient.addColorStop(1, "green");
// Set the fill style and draw a rectangle
ctx.fillStyle = gradient;
ctx.fillRect(20, 20, 160, 160);
Result
Specifications
Specification |
---|
HTML Standard # dom-context-2d-createradialgradient-dev |
Browser compatibility
BCD tables only load in the browser
See also
- The interface defining this method:
CanvasRenderingContext2D
CanvasRenderingContext2D.createLinearGradient()
CanvasRenderingContext2D.createConicGradient()